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<title>Hippoi Athanatoi: MU*sings</title>
<link>http://www.hippoiathanatoi.com/MUsings/</link>
<description>Thoughts on MU*ing in general, both on IC and OOC matters.</description>
<dc:language>en</dc:language>
<dc:creator>webmaster@hippoiathanatoi.com</dc:creator>
<dc:rights>Copyright 2010</dc:rights>
<dc:date>2010-02-07T20:50:05+00:00</dc:date>
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<item>
<title>An Epic Evening</title>
<link>http://www.hippoiathanatoi.com/MUsings/Entry/An_Epic_Evening/</link>
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<![CDATA[
<p>Four hours of epic combat on Blood of Dragons, accompanied by all three CDs from the <em>Lord of the Rings</em> soundtrack. That&#8217;s what I call a really entertaining Sunday evening. We had so many players that we didn&#8217;t quite expect showing up that we had to whip up quite a few extra Dornish NPCs to face all the PCs on Daeron&#8217;s side.</p>

<p>Its funny, really, because I don&#8217;t care greatly for battle scenes in books. Oh, there are some very nicely done ones, and if I am really invested in a particular character I will tensely read through them, but they don&#8217;t get my adrenaline going quite as much as roleplaying a scene out. Or just watching a scene play out, as in this case, since I didn&#8217;t have a character in the thick of the fighting. It makes me sigh wistfully for the glory days of Elendor and the many fabulous battles in Rohan and Gondor. Unfortunately, epic battles aren&#8217;t likely to be happening during Baelor&#8217;s range, but at least the lead-up to Daeron&#8217;s death will have been suitably grand.</p>

<p>Ahh, text-based roleplaying. So much more fun than fancy graphics. 
</p>
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</description>
<dc:subject>OOC &amp;amp; Roleplay</dc:subject>
<dc:date>2010-02-07T19:50:05+00:00</dc:date>
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<item>
<title>Entitlement Issues</title>
<link>http://www.hippoiathanatoi.com/MUsings/Entry/Entitlement_Issues/</link>
<guid>http://www.hippoiathanatoi.com/MUsings/Entry/Entitlement_Issues/</guid>
<description>
<![CDATA[
<p>I continue to be amazed at the way some people approach MU*ing. Its a hobby, yes, and it shouldn&#8217;t feel like work&#8230;but when options are offered that don&#8217;t involve so much (or any) work, why complain about the options that do involve some? Lets start with the background, and then I&#8217;ll dig into today&#8217;s little mini-rant. ;)
</p>
<strong><a href="http://www.hippoiathanatoi.com/MUsings/Entry/Entitlement_Issues/">read on &gt;&gt;&gt;</a></strong>
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</description>
<dc:subject>OOC &amp;amp; Miscellanea</dc:subject>
<dc:date>2009-06-06T12:35:37+00:00</dc:date>
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<item>
<title>More Vict&#8230; Players, Please</title>
<link>http://www.hippoiathanatoi.com/MUsings/Entry/More_Vict_Players_Please/</link>
<guid>http://www.hippoiathanatoi.com/MUsings/Entry/More_Vict_Players_Please/</guid>
<description>
<![CDATA[
<p>A bit of shameless promotion for Blood of Dragons, our <em>A Song of Ice and Fire</em> MUSH. We are, as always, looking for more players for the game (I want enough of a population to open Dorne, darnit!), especially now that the usual summer slowdown has claimed a few more victims. We did have a well-attended execution yesterday, though, so maybe some of those idlers will end up a little shorter&#8230;</p>

<p>In any case, if anyone&#8217;s curious, point a telnet client to <a href="telnet://bod.westeros.org:3000">bod.westeros.org:3000</a>. Alternatively, read more about the game on <a href="http://www.westeros.org/BoD/">the webpage</a> or <a href="http://asoiaf.westeros.org/index.php?showforum=16">the forum</a>.
</p>
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</description>
<dc:subject>OOC &amp;amp; Miscellanea</dc:subject>
<dc:date>2008-08-11T20:12:17+00:00</dc:date>
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<item>
<title>Fleshing it Out</title>
<link>http://www.hippoiathanatoi.com/MUsings/Entry/Fleshing_it_Out/</link>
<guid>http://www.hippoiathanatoi.com/MUsings/Entry/Fleshing_it_Out/</guid>
<description>
<![CDATA[
<p>One of my semi-regular blog reads is Deep Genre, where a number of sf and fantasy authors post about writing and related subjects. This morning, a post from yesterday by David Louis Edelman caught my eye. Its called <a href="http://www.deepgenre.com/wordpress/admin/craft/characterization/building-characters">Building Character(s)</a> and contains a concise list of ideas for how to make a fully fleshed-out main character. </p>

<p>Of course, some of it doesn&#8217;t quite translate to a collaborative environment such as a MUSH, and some doesn&#8217;t work so well for having a character that evolves during play. Personally, I like starting with a more-or-less fully fleshed-out character, but I know that a lot of people prefer having more of a sketch to start with and letting the rest come from being on the game and interacting with other players. Both approaches are equally valid, though from the point of view of a game admin, I prefer the former since its easier to deal with at the application stage.</p>

<p>In any case, I think I will have to write up an article on how these ideas could translate to MU*ing, though I am thinking it will show up on the <a href="http://www.westeros.org/BoD/">Blood of Dragons webpage</a> rather than here. Given our rather extensive CharGen system, that sort of thing could perhaps be helpful.
</p>
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</description>
<dc:subject>OOC &amp;amp; Characters</dc:subject>
<dc:date>2008-05-31T07:11:52+00:00</dc:date>
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<item>
<title>Player Retention for the &#8216;Community&#8217;</title>
<link>http://www.hippoiathanatoi.com/MUsings/Entry/Player_Retention_for_the_Community/</link>
<guid>http://www.hippoiathanatoi.com/MUsings/Entry/Player_Retention_for_the_Community/</guid>
<description>
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<p>This is a bit of a repeat of something I wrote on ElectricSoup a little while ago. I figured it would fit right in here, as well as give me a chance to plug what did come out of that discussion, the new <a href="http://community.pennmush.org/mushlist">MUSHlist at community.pennmush.org</a>. 
</p>
<strong><a href="http://www.hippoiathanatoi.com/MUsings/Entry/Player_Retention_for_the_Community/">read on &gt;&gt;&gt;</a></strong>
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</description>
<dc:subject>OOC &amp;amp; Administration</dc:subject>
<dc:date>2008-01-21T11:24:05+00:00</dc:date>
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<item>
<title>Tinytalk and Me</title>
<link>http://www.hippoiathanatoi.com/MUsings/Entry/Tinytalk_and_Me/</link>
<guid>http://www.hippoiathanatoi.com/MUsings/Entry/Tinytalk_and_Me/</guid>
<description>
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<p>Javelin (formerly the maintainer of the PennMUSH codebase and still the owner of M*U*S*H) has been running a series of MU*-related podcasts called Tinytalk for a while now. Some time ago, he contacted me and asked if I was interested in taking part in a segment he wanted to do focusing on women and MU*ing. Since I like what he&#8217;s doing (and okay, since I like talking, too ;), I said yes. </p>

<p>About a week ago, he sent some questions (originally, it was supposed to be a discussion with several women, but he had to do it as a montage instead since times conflicted) and last Friday we did the interview over Skype. As usual when I talk &#8216;in public&#8217;, I forgot to breathe and talked a bit too fast, though Elio insists I don&#8217;t sound too stupid. So, since I foolishly trust him, <a href="http://community.pennmush.org/node/527">here&#8217;s the link</a> to the show.
</p>
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</description>
<dc:subject>OOC &amp;amp; Miscellanea</dc:subject>
<dc:date>2007-10-19T06:16:17+00:00</dc:date>
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<item>
<title>Character Portraits</title>
<link>http://www.hippoiathanatoi.com/MUsings/Entry/Character_Portraits/</link>
<guid>http://www.hippoiathanatoi.com/MUsings/Entry/Character_Portraits/</guid>
<description>
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<p>One thing that I&#8217;ve always wanted done are portraits of mine (and Elio&#8217;s) various MUSH characters. I&#8217;ve toyed with the idea of commissioning art, but the kind of artists I tend to really like have a habit of being rather far out of my price range. I also have such specific ideas for my characters that I&#8217;ve sort of resigned myself to the fact that the only way I will get what I want is if I learn to paint really, really well myself.</p>

<p>That still holds true when it comes to &#8216;real&#8217; art, but in the mean time (while I am trying to learn to paint, that is) I have found one way of at least what I think are pretty good representations of my characters: <a href="http://www.secondlife.com/">Second Life</a>.</p>

<p>It sort of started with GRRM&#8217;s Second Life appearance. Elio already had an account, though he had only used it a few times to check things out, but for this event we spent a few Linden dollars to make his avatar look more presentable. And it was then that it hit me that this could be a really neat way of creating character portraits. As a result, I ended up creating an account, and now I&#8217;ve spent more than a few hours the last few months creating a custom avatar shape for each of my characters. In addition to that, we&#8217;ve purchased skin, hair and pretty clothes, and the first few portrait pictures are now up in the <a href="http://www.hippoiathanatoi.com/Art/">Art</a> gallery.
</p>
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</description>
<dc:subject>OOC &amp;amp; Miscellanea</dc:subject>
<dc:date>2007-07-25T13:16:02+00:00</dc:date>
</item>

<item>
<title>Handling Applications</title>
<link>http://www.hippoiathanatoi.com/MUsings/Entry/Handling_Applications/</link>
<guid>http://www.hippoiathanatoi.com/MUsings/Entry/Handling_Applications/</guid>
<description>
<![CDATA[
<p>Since the beta opening of <a href="http://www.westeros.org/BoD/">Blood of Dragons</a>, we have had a few prospective players question our decision to a) use a tier-based system and b) require anyone wanting to apply for the higher tiers to be a &#8216;friend&#8217; of ours. A few have even suggested we abandon this system as it is &#8216;unfair&#8217;. Now, we have no plans to change the system (though there&#8217;s always room for refining it&#8212;that&#8217;s why the MUSH is currently in beta), but the questions raised have still prompted me to once again ponder these issues&#8212;fairness vs unfairness, application processes, etc&#8212;quite a bit. This is the result.
</p>
<strong><a href="http://www.hippoiathanatoi.com/MUsings/Entry/Handling_Applications/">read on &gt;&gt;&gt;</a></strong>
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</description>
<dc:subject>OOC &amp;amp; Administration</dc:subject>
<dc:date>2007-03-20T11:10:40+00:00</dc:date>
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<item>
<title>Have MUSH, Will RP</title>
<link>http://www.hippoiathanatoi.com/MUsings/Entry/Have_MUSH_will_RP/</link>
<guid>http://www.hippoiathanatoi.com/MUsings/Entry/Have_MUSH_will_RP/</guid>
<description>
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<p>A lot of people probably thought it would never happen, but never underestimate just how tenacious we can be. ;)</p>

<p>Yesterday, <a href="http://www.westeros.org/BoD/">Blood of Dragons</a>, our <em> A Song of Ice and Fire</em> MUSH, opened for roleplay. Granted, its a beta opening, not a full opening, and this is even a bit of a sneak-start since the official start will happen when the first ships return from Dorne with part of Daeron&#8217;s forces and the Dornish hostages. That will be in a week or so.</p>

<p>But, these buts aside, we have a game!
</p>
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</description>
<dc:subject>OOC &amp;amp; Miscellanea</dc:subject>
<dc:date>2006-11-05T17:08:46+00:00</dc:date>
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<item>
<title>About All Those Logs</title>
<link>http://www.hippoiathanatoi.com/MUsings/Entry/About_All_Those_Logs/</link>
<guid>http://www.hippoiathanatoi.com/MUsings/Entry/About_All_Those_Logs/</guid>
<description>
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<p>Since I made that decision to start going through my logs, both to edit as many as possible and to put up select ones on the site, I&#8217;ve managed some slow but steady (more the former than the latter, though) progress with both these tasks. I still have hundreds of logs filled with OOC clutter, but also a growing collection of tidy ones, including some that I&#8217;ve deemed fit for public consumption. I&#8217;ve tried to pick logs that aren&#8217;t too boring, though in general I imagine all logs that involve characters you know nothing about or have no connection to are pretty darn dull. Still, there are degrees of dullness, and I think some of these might at least be of some interest to people we&#8217;ve role-played with over the years. Especially if they&#8217;re nosy. ;)
</p>
<strong><a href="http://www.hippoiathanatoi.com/MUsings/Entry/About_All_Those_Logs/">read on &gt;&gt;&gt;</a></strong>
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</description>
<dc:subject>OOC &amp;amp; Miscellanea</dc:subject>
<dc:date>2006-03-29T23:08:00+00:00</dc:date>
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